Hi, I'm Crusty

What I specialize in:
- Animation (3 years of experience)
- UI Design (3 year of experience)
- Project Management (3 years of experience)
- Game Research & Acquisition (1 year of experiences)
- Senior Management and Roleplay Management (3 years)
My Contributions:
• Contributed to over 310M+ total visits across all projects
• Game Producer for a 76,000+ member group
• Marketer and Research Member for a 600k member studio and 1M subscriber Channel (Suri Studios & SuriblxYT)
- Senior Executive for a 2k discord member company
- Game Acquisition Scout & Analyst of a 12M member group (Simple Bricks)
- UI Artist & Animator of Playmistic (20B+ cumulated visits)
- Junior GUI Developer for PlayVerse (350M+ cumulated visits)
- Program Manager for ForestlyGames (54M+ cumulative visits)
Please note that these company stats are cumulative stats, which doesnt mean I contributed to it. Please understand
DM FOR WORK EXAMPLES

Game Scout— Simple BricksMy focus is on Benefit Management & Portfolio Development. I identify high-potential, "pre-algorithm" games (10–200 CCU) and provide a professional bridge for developers looking for a high-impact exit. Analyzing game trends and acquire them on behalf of the studio.

Program Manager — ForestlyGames & Get Mad Studio
As the Program Manager at ForestlyGames, I specialize in scaling Get Mad studio's operations and optimizing multi-project game pipelines focused on fast prototyping and rapid deployment. I directly oversee the studio’s diverse portfolio of titles, lead and align our dedicated Project Managers to guarantee strict deadline execution, and act as the primary strategic partner to the owner in managing daily studio logistics, multi-developer recruitment, and high-level direction. By enforcing structured production frameworks, I have helped steer the studio’s ecosystem to major milestones, including over 54,000,000+ total game visits, 6,300,000+ hours of player retention, and over 24,000,000+ media views across featured platform titles. My focus is driving seamless development workflows that translate ambitious creative concepts into highly organized, trend-dominant Roblox experiences.

Head of Studio Production & Animator — Solar
As Head of Studio Production, I direct the full cycle of game development and oversee all roleplay staff and personnel operations. As an Animator, I design and keyframe complex, long-form animation sequences (ranging up to 20 seconds) to heavily enhance in-game immersion.

Co-lead of Talent Acquisition Department & Program Coordinator & Engineer — LaunchProject DevelopmentI serve as a bridge between high-level operations and technical execution for a premier development firm with a 5-star Trustpilot rating and a client base of 800+. My role involves managing project lifecycles and client outreach while leading the engineering of high-fidelity UI systems and physics-based animations for studio-scale commissions. I also manage a Department of 20 staffs for recruiting.

Playmistic — GUI Artist & Animator
Directed the visual aesthetic and motion design for user interfaces, shaping a cohesive and engaging visual identity from initial vector concept to final asset sheets. This role focuses on high-fidelity graphic creation in conjunction with advanced UI animation and tweening. By engineering fluid, responsive motion paths and satisfying bouncy easing styles for menus, icons, and interactive states, I create high-dopamine, immersive interfaces designed to maximize player retention, tactile responsiveness, and overall gameplay engagement.

PlayVerse — Junior UI Developer
Responsible for translating complex, front-page concept art into fully responsive, interactive interfaces within Roblox Studio. My primary focus is on cross-device optimization, ensuring flawless visual scaling and performance across Mobile, PC, and Console platforms via meticulous use of UI constraints and absolute-to-scale conversions. By establishing hyper-organized Explorer hierarchies and clean asset pipelines, I bridge the gap between creative design and technical implementation, delivering frictionless, production-ready UI systems built to withstand rapid, large-scale update cycles.

Senior Executive, Marketing — AvrenziServing as a strategic executive partner at Avrenzi, a premier digital fashion house and creative studio boasting a combined community of over 22,000 members and a track record of 5,000+ individual sales. In this directorial role, I spearhead the scaling of internal production pipelines, introducing structured project management frameworks and streamlined workflows to optimize creative output. I oversee the end-to-end execution of trend-aligned capsule drops and bi-weekly collections, driving over 50,000 Robux in sales through intentional, high-end digital design releases.

Game Researcher & Marketer — Suri Studios
As a Game Researcher and Marketer for the premier development group Suri Studios (600,000+ members) and the Suriblx YouTube network (1.3M+ Subscribers), I identify and vet high-potential projects for our elite marketing campaigns.

Animator— Epic StudiosCore Responsibilities
- Dynamic Movement Design: Developed and executed high-fidelity R6/R15 animations for core gameplay loops, ensuring fluid and responsive player movement.
- Combat & Ability Sets: Designed complex combat sequences.
- Cinematic Storytelling: Created immersive cutscenes and environmental animations that drive the narrative and player engagement.
Key Impact
- Retention Driven: Contributed to a visual overhaul that helped sustain a player base exceeding 10 million visits.
- Community Engagement: Provided visual assets for promotional materials used to grow the studio’s Discord to 1,100+ members and 20k in Roblox.

Head Admin — USA President Role-playAs Head Admin, I will be supervising operations in the server, leading a team of 40 across the server. The discord server contains over 2.3k members.

Work examples: ( updated regularly)

Feedback:

"Working with you has been a great experience. Your leadership in management really shows through the talented people you bring in and how you support others whenever you can. You stay consistent and on task every day without fail, and it truly makes a difference. I appreciate everything you do."
- Iostuum (Owner of Soltra, Contributed to over 20M visits, 244K followers on roblox)
"Very gud UI design 🗣️ 🔥"
- Igor (Owner of a 3k member studio, commissioned a 100k Robux commission)
"Crusty is trustworthy and easy to work with, work has no delays and a very good quality of work for the price you pay. Doesnt ignore you after paying and will help fix any errors afterwards 👌"
-ProudToe (Game studio owner, renowned game developer)

💎 Premium Services & Rates🎨 UI & Interface DesignFull Game UI Kits: Starting at 150USD/45,000R
(Includes Main Menu, HUD, Shop, Inventory, and cohesive theming)
Single Complex Screens: Starting at 35USD/10,000R🎬 Professional AnimationFull Combat / Action Sets (5-8 moves): Starting at 150USD/45,000R
(Specializing in weight, anticipation, and impact)
Single Cinematic/Complex Animations: Starting at 30USD/8,500R👑 Studio Management & DirectionProject Lead / UI Translation: Inquire for project rates.Note: As a Studio Executive with 290M+ collective visits, my focus is on high-retention, studio-grade implementation. I do not take budget-restricted commissions to ensure the highest quality for my clients.

UI Execution in Figma by me. Original Concept by Igor.

Background for a Sci-fi Based game